﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Se.Model.GameModel.Card
{
    public enum TableState
    {
        None,
        /// <summary>
        /// 等待
        /// </summary>
        Waiting,
        /// <summary>
        /// 开始中
        /// </summary>
        Beginning,
        /// <summary>
        /// 发身份牌
        /// </summary>
        DealIdentity,
        /// <summary>
        /// 发武将牌
        /// </summary>
        DealBoss,
        /// <summary>
        /// 游戏中
        /// </summary>
        Playing,
        /// <summary>
        /// 结束中
        /// </summary>
        Ending,
    }
}
